In development a unit would be designed stats/rolewise before we got to art, and often given a relatively generic name that matched it's role in game. But often this changed once art settled on a direction, and this was a good example of that - was the Ranger, but once this was designed we knew it needed a catchier and more evocative name.
Final model by Chadwick Dusenberry
https://www.artstation.com/artwork/EzDBO8